Free Worldwide Shipping on orders over 50$

[wpdreams_ajaxsearchlite]
15,00
10
[wpdreams_ajaxsearchlite]

Hydro-Man, Fluid Felon

Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains “{T}: Add {U}.” (He’s not a creature during that time.)

[mtg_card_details]

1,50

[product_meta_table]

Disclaimer: This is a custom-made MTG proxy card and not tournament-legal.

You might also be interested in

1,50

Add to cart

1,50

Add to cart

1,50

Add to cart

1,50

Add to cart
10
    10
    Your Cart
    Diabolic Edict
    Diabolic Edict
    1 X 1,50 = 1,50
    Sage-Eye Avengers
    Sage-Eye Avengers
    1 X 1,50 = 1,50
    Memorial to Genius
    Memorial to Genius
    1 X 1,50 = 1,50
    Disciple of the Vault
    Disciple of the Vault
    1 X 1,50 = 1,50
    Loreseeker's Stone
    Loreseeker's Stone
    1 X 1,50 = 1,50
    Elvish Archdruid
    Elvish Archdruid
    1 X 1,50 = 1,50
    Zareth San, the Trickster
    Zareth San, the Trickster
    1 X 1,50 = 1,50
    Groundskeeper
    Groundskeeper
    1 X 1,50 = 1,50
    Tundra Fumarole
    Tundra Fumarole
    1 X 1,50 = 1,50
    Tanglebloom
    Tanglebloom
    1 X 1,50 = 1,50