Case of the Ransacked Lab

1,50

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Instant and sorcery spells you cast cost {1} less to cast.
To solve — You’ve cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.

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    Nature's Wrath
    Nature's Wrath
    1 X 1,50 = 1,50
    Wall of Dust
    Wall of Dust
    1 X 1,50 = 1,50
    Bounty of the Hunt
    Bounty of the Hunt
    1 X 1,50 = 1,50
    Rites of Flourishing
    Rites of Flourishing
    1 X 1,50 = 1,50
    Demonic Hordes
    Demonic Hordes
    1 X 1,50 = 1,50
    Freestrider Lookout
    Freestrider Lookout
    1 X 1,50 = 1,50
    Headwater Sentries
    Headwater Sentries
    1 X 1,50 = 1,50
    Forest
    Forest
    1 X 1,50 = 1,50
    Bloodsworn Steward
    Bloodsworn Steward
    1 X 1,50 = 1,50
    Wall of Dust
    Wall of Dust
    1 X 1,50 = 1,50
    I Know All, I See All
    I Know All, I See All
    1 X 1,50 = 1,50
    Serpentine
    Serpentine
    1 X 1,50 = 1,50
    Sacred Ground
    Sacred Ground
    1 X 1,50 = 1,50