Forcefield

1,50

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{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

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    Dungeon Geists
    Dungeon Geists
    1 X 1,50 = 1,50
    Catacomb Sifter
    Catacomb Sifter
    1 X 1,50 = 1,50
    Late to Dinner
    Late to Dinner
    1 X 1,50 = 1,50
    Wooded Bastion
    Wooded Bastion
    1 X 1,50 = 1,50
    Elemental // Centaur
    Elemental // Centaur
    1 X 1,50 = 1,50
    Rankle and Torbran
    Rankle and Torbran
    1 X 1,50 = 1,50
    Ethereal Investigator
    Ethereal Investigator
    1 X 1,50 = 1,50
    Alloy Golem
    Alloy Golem
    1 X 1,50 = 1,50
    Elvish Lyrist
    Elvish Lyrist
    1 X 1,50 = 1,50
    Lantern Flare
    Lantern Flare
    1 X 1,50 = 1,50
    Sarkhan, Soul Aflame
    Sarkhan, Soul Aflame
    1 X 1,50 = 1,50
    Storm Seeker
    Storm Seeker
    1 X 1,50 = 1,50
    Harmonize
    Harmonize
    1 X 1,50 = 1,50
    Armix, Filigree Thrasher
    Armix, Filigree Thrasher
    1 X 1,50 = 1,50
    Glacial Dragonhunt
    Glacial Dragonhunt
    1 X 1,50 = 1,50
    Grasping Current
    Grasping Current
    1 X 1,50 = 1,50
    Hidden Cataract
    Hidden Cataract
    1 X 1,50 = 1,50
    Selesnya Signet
    Selesnya Signet
    1 X 1,50 = 1,50
    Bird
    Bird
    1 X 1,50 = 1,50
    Reclamation Sage
    Reclamation Sage
    1 X 1,50 = 1,50
    Yarok, the Desecrated
    Yarok, the Desecrated
    1 X 1,50 = 1,50
    Exile
    Exile
    1 X 1,50 = 1,50
    Starting Town
    Starting Town
    1 X 1,50 = 1,50