Power Without Equal

1,50

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When you set this scheme in motion, draw three cards. You have no maximum hand size until your next turn. If you control six or more lands, you may cast up to three spells from your hand without paying their mana costs.

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    Evolved Spinoderm
    Evolved Spinoderm
    1 X 1,50 = 1,50
    Sly Instigator
    Sly Instigator
    1 X 1,50 = 1,50
    Crafty Pathmage
    Crafty Pathmage
    1 X 1,50 = 1,50
    Contagion Clasp
    Contagion Clasp
    1 X 1,50 = 1,50
    Temple of Triumph
    Temple of Triumph
    1 X 1,50 = 1,50
    Lotho, Corrupt Shirriff
    Lotho, Corrupt Shirriff
    1 X 1,50 = 1,50
    Myriad Landscape
    Myriad Landscape
    1 X 1,50 = 1,50
    Cinder Wall
    Cinder Wall
    1 X 1,50 = 1,50
    Monster Mash-Up
    Monster Mash-Up
    1 X 1,50 = 1,50
    Scaled Wurm
    Scaled Wurm
    1 X 1,50 = 1,50
    Aether Refinery
    Aether Refinery
    1 X 1,50 = 1,50
    Sunweb
    Sunweb
    1 X 1,50 = 1,50