Day’s Undoing

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Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)

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    Sundown Pass
    Sundown Pass
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    Demonic Hordes
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    Plains
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    A-Dreamshackle Geist
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    Cursed Mirror
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    Zombie
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    Combat Medic
    Combat Medic
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    Food
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    Energy Tap
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    Thriving Grove
    Thriving Grove
    1 X 1,50 = 1,50
    Blastfire Bolt
    Blastfire Bolt
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    Kari Zev, Skyship Raider
    Kari Zev, Skyship Raider
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    Lightning Rift
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    Beast
    Beast
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    Skeleton Archer
    Skeleton Archer
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    Proft's Eidetic Memory
    Proft's Eidetic Memory
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    Scalding Tarn
    Scalding Tarn
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