Domri, City Smasher
+2: Creatures you control get +1/+1 and gain haste until end of turn.
−3: Domri deals 3 damage to any target.
−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
Disclaimer: This is a custom-made MTG proxy card and not tournament-legal.